Halloween City, François Ghebaly, LA, 2022
February 19 - March 19, 2022
Installation Views
Individual Works

Story Time, 2021. Acrylic on canvas. 16 x 20 inches

Everything Must Go, (3), 2022. Acrylic on canvas. 96 x 52 inches

Everything Must Go, (3), 2022. Detail

Everything Must Go, (3), 2022. Detail

Everything Must Go, (1), 2022. Acrylic on canvas. 96 x 52 inches

Everything Must Go, (1), 2022. Detail

Everything Must Go, (1), 2022. Detail

Everything Must Go, (2), 2022. Acrylic on canvas. 96 x 52 inches

Everything Must Go, (2), 2022. Detail

Everything Must Go, (2), 2022. Detail

Diamonds and Pearls, 2022. Acrylic on canvas. 108 x 50 inches

Diamonds and Pearls, 2022. Detail

Diamonds and Pearls, 2022. Detail

Diamonds and Pearls, 2022. Detail

Diamonds and Pearls, 2022. Detail

The Whole Wide World is a Haunted House, 2022. Acrylic on canvas. 96 x 144 inches

The Whole Wide World is a Haunted House, 2022. Detail

The Whole Wide World is a Haunted House, 2022. Detail

The Whole Wide World is a Haunted House, 2022. Detail

Garfield Performs "Hang in There", 2022. Acrylic and automotive paint on canvas. 20 x 16 inches

Gatekeeper (3), 2022. Acrylic on plastic, gator foam, urethane foam, water based resin. 34 1/2 x 27 1/2 x 14 3/4 inches

Gatekeeper (3), 2022. Acrylic on plastic, gator foam, urethane foam, water based resin. 34 1/2 x 27 1/2 x 14 3/4 inches

Haunted Liquors, 2022. Acrylic on canvas. 120 x 84 inches

Haunted Liquors, 2022. Detail

Haunted Liquors, 2022. Detail

Salvation, 2022. Acrylic on canvas. 80 x 36 inches

Salvation, 2022. Detail

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. LED screens with acrylic paint on 3D printed PLA and MDF. 57 x 46 x 32 inches

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Halloween City, 2022. Detail

Advertising, 2022. Acrylic on canvas. 144 x 84 inches

Advertising, 2022. Detail

Advertising, 2022. Detail

3 Oracles, 2022. Acrylic on canvas. 108 x 72 inches

3 Oracles, 2022. Detail

3 Oracles, 2022. Detail

Totem, 2022. Bondo, acrylic and solvent based paints on wood, paper, steel, nylon shoelace, PVC, and vinyl. 96 x 23 x 10 inches

Totem, 2022. Bondo, acrylic and solvent based paints on wood, paper, steel, nylon shoelace, PVC, and vinyl. 96 x 23 x 10 inches

Totem, 2022. Detail

Totem, 2022. Detail

Totem, 2022. Detail

You as Goofy, 2022. Acrylic and automotive paint on canvas

EVERYTHING IS A SCAM (1), 2022. Acrylic on paper. 8 x 6 in

EVERYTHING IS A SCAM (2), 2022. Acrylic on paper. 7 x 8 in

EVERYTHING IS A SCAM (3), 2022. Acrylic on paper. 6 x 8 inches

EVERYTHING IS A SCAM (4), 2022. Acrylic on paper. 6 x 8 inches

EVERYTHING IS A SCAM (5), 2022. Acrylic on paper. 6 x 7 inches

EVERYTHING IS A SCAM (6), 2022. Acrylic on paper. 9 x 6 inches

EVERYTHING IS A SCAM (7), 2022. Acrylic on paper. 8 x 6 inches

EVERYTHING IS A SCAM (8), 2022. Acrylic on paper. 8 x 6 inches

EVERYTHING IS A SCAM (9), 2022. Acrylic on paper. 7 x 5 inches

EVERYTHING IS A SCAM (10), 2022. Acrylic on paper. 6 x 8 inches

EVERYTHING IS A SCAM (11), 2022. Acrylic on paper. 6 x 9 inches

EVERYTHING IS A SCAM (12), 2022. Acrylic on paper. 6 x 8 inches

EVERYTHING IS A SCAM (13), 2022. Acrylic on paper. 8 x 6 inches
Press Release
Courtesy Daniel Spaulding
Over the past few years, Sayre Gomez has developed a body of work that amounts to a cognitive mapping of late America as seen through the cultural and topographic specificity of Southern California’s urban sprawl. As seems fitting, this inquiry has recently taken a ghoulish turn. Halloween City follows in the mode of apparent hyperrealism that Gomez pioneered in X-Scapes (2019) and Apocalypse Porn (2021), his most recent previous exhibitions at François Ghebaly. His newest works present a necroscape of abandoned malls and struggling small businesses. This is the built environment that plays host to a curious ritual every October, when Halloween stores descend into the empty husks of defunct big-box retailers, thus briefly granting them a spooky resurrection. As so often, the contemporary moment allegorizes itself here: laid low by e-commerce, physical reality becomes its own revenant.
There is a straightforward documentary impulse in much of Gomez’s work. This is what Los Angeles looks like, in its gritty everydayness, in a way that the city’s mythologized self-representations rarely capture. Yet upon careful looking, the simulacral precision of Gomez’s technique yields to a more complex social semiotics. This art bears witness to the ongoing hollowing-out of the public sphere, to be sure, but also to the stubborn practices of place-making that survive just below the threshold of capitalist spectacle. His ubiquitous stickers (likewise trompe-l’oeil miracles), often of vintage cartoon characters, are evidence of subaltern appropriations of California’s most famous export: popular culture. Human figures are almost entirely absent from this image-world (that is, apart from doubly-mediated representations of representations); still, Gomez’s work hums with traces of unseen life.
His paintings of unglamorous shop windows likewise mark not so much the easily fetishized absolute newness of spectacle, but rather the simultaneous presence of multiple, temporally-staggered visual regimes as ordinary social actors take them up, piecemeal, in ordinary practice. In any one of these paintings, the viewer might find represented an almost dizzying range of media: neon signs, California Lottery LED tickers, hand-painted prices or logos (sometimes cracking or peeling off from the illusionary glass), Visa and Mastercard emblems, or warnings to would-be shoplifters.
On top of all this, reflections and transient effects of light further complicate surfaces that at first look entirely flat. These contingent, momentary effects slip across indications of a visual culture’s aging. Old print advertisements turn cyan after their black, yellow, and magenta tints, which are less lightfast, fade away over the years. Disembodied hands that clutch flowers or pearls (from the windows of a nail salon) achieve true vernacular uncanniness. Artworks such as these embody the humble ways in which surfaces become signs and then, eventually, become mere material surfaces once again. It is doubtless no coincidence that the shop window paintings share their aspect ratio with smartphone screens, thus suggesting the layering of both old and new valences of spectacle. Elsewhere, we find more ominous harbingers of the new: a “Notice of Pending Design Review” in advance of gentrifying redevelopment; a printout that advises customers with COVID-19 symptoms not to enter.
Sometimes spectacle triumphs unambiguously over the physical world. A meticulous scale-model of The Reef—a 12-story ‘creative habitat’ tucked beneath the 10 freeway in Downtown LA—transforms an entire building into a pedestal for the world’s largest digital billboard. This is one of countless instances in which Gomez’s techniques have a strong, dialectical relation to the tricks of the trade employed by the production designers, set decorators, scenic artists, and so forth who labor in The Industry, as it’s universally referred to in Hollywood: LA’s dream-making machine. These dreams are not so sweet. Gomez shows us how, in our benighted pre-apocalypse, the process that the philosopher Martin Heidegger called the “strife between Earth and world” becomes instead the strife between image and decay.